Echo of Soul Wiki Guides - Overview, Soul System, Gameplay
Echo of Soul is a Massively Multiplayer Online Role-Playing Game (MMORPG) developed by Korean game developer Nvius and published in North America and Europe by Aeria Games.
Open Beta began in South Korea on September 11, 2013, in China on October 31, 2014, and is scheduled to launch in Western territories on the May 4, 2015.
Overview
Echo of Soul is a free-to-play fantasy MMORPG. Players take control of adventurers, called Soulkeepers, who are tasked by the gods of the world to combat evil.[6] Players have the unique ability to collect souls from the monsters they kill, which they can then use to customize their character.
The game has a wide array of both PvE and PvP modes. For example, PvE includes solo dungeons, party dungeons, and raids.[8] PvP content includes 5 vs. 5 and 15 vs. 15 battles, as well as guild vs. guild combat in both the open world and a separate instanced battlefield.
Soul System
Souls are collected after defeating opponents in combat and can be collected from both solo challenges or multiplayer activities.[10] Four Soul skills are available: Hope, Innocence, Courage and Peace. Each of them gives the player the ability to trigger a powerful buff during battle.
Gameplay
The combat system in Echo of Soul does not follow the standard "trinity" in MMOs consisting of tanks, healers, and DPS classes. Players can choose to tank or DPS; there are no dedicated healers. Healing is a group responsibility and strategic party play is critical to success.
There are five classes in the game: Warrior, Guardian, Archer, Rogue, and Sorceress. There are also player professions such as Jeweler, Resource Collector and Alchemist.